LogFAQs > #932570545

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, Database 5 ( 01.01.2019-12.31.2019 ), DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMy Top 25 Video Games from 2010-2019 with Write-Ups Eventually
tazzyboyishere
01/06/20 11:33:18 PM
#21:


22. Uncharted 4: A Thief's End (2016)
#4 Game of 2016

In the year of 2007, Naughty Dog launched a brand new IP for the new generation of PlayStation. Coming off of the Jak franchise, one of my personal favorites, they had much to live up to. Unfortunately, Uncharted was kind of bad. But then, two years after, they made a sequel that was neat. They followed this up with a third game that was also neat. Then they took a break and made a game called The Last of Us, which was the most boring game ever made in the history of video games. Yes, this was a massive departure from the prior Uncharted trilogy which relied heavily on massive setpieces and dynamic battlegrounds. It's a shame people lose their shit over excessive crouching and barebones crafting mechanics, because otherwise we may not have Naughty Dog making a sequel, and that would have made me go, "cool".

One cool thing The Last of Us did do was present a decent story, which Uncharted was never very good at. Until Uncharted 4, that is. You could say Uncharted 4 is more of a successor to The Last of Us than it is a sequel to Uncharted 3, but that wouldn't make very much sense, because Uncharted 4 is an actively engaging experience. This experience transitions between the combat, the story, and the platforming seamlessly, creating the most involved game Naughty Dog has created since 2003's Jak II.

On top of an improved story, which I will not be spoiling for anyone because spoilers are sins, the combat has taken a pretty massive rework. The previous game came out during a period where people thought cover shooters were fun for some reason. But in 2016, the year of Doom (2016) and Titanfall 2 and Overwatch, people started realizing that maybe these cover shooters kind of suck. While there is still cover shooting in Uncharted 4, it no longer has a stranglehold over every combat encounter. Enemies are now able to lose track of you mid-battle, which allows you to use cover, stealth, platforming, and the gunplay itself in ways where the only limit is the player's own imagination. No single fight in Uncharted 4 feels the same. No tactics feel as if they're the only option available. As far as third-person shooters go, Uncharted 4 may be the current peak.

Speaking of peaks, it's a shame the game does this about halfway through. Most of the best ideas come within the first half of the game, and it unfortunately fizzles out by the end. It's cool that they finally made a white American guy the villain, just like real life, but the climax with his story feels pretty unsatisfying. The story itself begins to lose steam as well once Elena finally shows up in the gameplay. Much of Nate's character study is built upon his relationship with this character, and she just kind of stops being his moral compass. They also have a piece of DLC which they released as a full-fledged game, but didn't bother removing the trophy list from the Uncharted 4 list. Pretty shitty, Naughty Dog. Please comment on this write-up either with how you feel about Uncharted 4: A Thief's End, or whether you believe predatory practices such as releasing The Lost Legacy as a full game are pretty shitty.

---
https://imgur.com/l7xxLh1
PSN/Steam - RoboQuote ; NNID - TazzyMan
... Copied to Clipboard!
Topic List
Page List: 1