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TopicPara's top 100 games of the decade, 2010-2019
Paratroopa1
01/06/20 9:10:30 PM
#135:


#48





Years of release: 2012 (3DS)
Beaten?: Yes

Man, remember this game? I remember when it felt like this game was going to be a big revival for the franchise that would lead to sequels, but now it's 2020 and we still have not gotten a followup to this game. Nothing on Wii U, nothing on Switch. I haven't seen people talk much about it as a major game of the decade, either. It's a damn shame, because this game still stacks up to me as one of the best third-person action games out there.

This game isn't even my style, at all. I normally don't play a lot of fast-paced, character-action games - for whatever reason that I can't really explain to you, this type of game is just not my game. I don't like to be running about in 3D worlds fighting stuff while dodge-rolling everywhere. But this game totally won me over, just through style alone. It's a legitimately funny game with bizarre enemy designs that make me smile every time I see them, the action is thrilling but forgiving enough for someone kind of bad at the game like me, and the weapon crafting is really fun to tinker with and adds a lot to the game.

I wish the controls were a little easier to handle, which is why the game doesn't rank higher on my list. I don't know what could have been done to make it easier, since the whole issue of being able to aim with the touchscreen while also controlling a bunch of things means that no matter what you're going to have to hold the 3DS like a particularly overworked crab. It might have been unavoidable, but despite having reasonably-sized and reasonably non-arthritic hands I had a fair bit of trouble playing this game, and I wish I didn't. It did kind of hold me back from wanting to play this game a whole lot and especially from speedrunning it. But, eh, on the other hand, it allows you to have a pretty free range of motion while also being able to aim wherever the hell you want, so that's a plus. Once you've got your hands in the exact position they need to be to hit all the necessary buttons, it plays well.

Seriously, it's malpractice that we haven't gotten another one of these since. I guess Sakurai is too busy with Smash, which is the closest thing we've gotten to a Kid Icarus sequel. Still, this one holds up, and it's probably the closest to flawless we could get anyway without some kind of major controls overhaul. I'm worried this franchise has gotten thrown right back into the same limbo that F-Zero went to in the mid-00's though.

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