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Topicanother year of tabletop rankings and writeups
SeabassDebeste
01/04/20 8:43:47 AM
#87:


116. Boss Monster (2013)

Category: Player vs Player
Genres: Tableau-building, push-your-luck, budding
Rules complexity (0 to 7): 3
Game length: 30-45 minutes
Experience: 2-3 games over 2 sessions (2016) with 3-4 players
Previous ranks: NR (2016), 73/80 (2018)

Summary - You play as a video game boss trying to build a dungeon that will kill the most heroes. From a deck of cards, everyone assembles components for their dungeons - rooms, traps, monsters. Then the heroes come to the dungeons that are most tempting/evil, and we score based on how well they fare.

Experience - I played Boss Monster a few times in different sittings, but all in one weekend in 2016 surrounding Gen Con. Good company, good fun, not a high-ranking game.

Design - Boss Monster has a neat theme and great 8-bit aesthetic. I've played other games about being a dungeon-master, but Boss Monster's art is particularly unique. The attracting-heroes-phase is also cute. That said, it otherwise lacks specific mechanics that make it stand out, and the decision space/agency didn't seem massive.

Future - There's nothing unpleasant about BM - it's one of the lighter "strategy" games on this list and it plays quickly. I'd like to get a refresher on it to articulate feelings more clearly, but it obviously wouldn't be much for raising its ranking significantly.
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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