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TopicIf you use rewind/save state to finish a game, did you beat it?
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01/03/20 1:41:55 PM
#447:


HashtagSEP posted...


Well, I also feel there's a difference between a game that's difficult because it was designed to be difficult, and a game that's "difficult" only because it's unforgiving because checkpoints just weren't really a thing back then.

Like, games like Battletoads and Ninja Gaiden are obviously designed to be difficult.

That's true, and goes back to the "I'm not even going to ask for games that aren't difficult so it's never going to come up" deal.

Like you can go ahead and savestate all you want on a Super Mario Bros 3 or a Mega Man 4 because I'm just not going to even ask if you did to begin with

A Mike Tyson's Punch Out or a Ninja Gaiden or Double Dragon though you bet I am

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