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TopicTop 25 games of the decade, period. Exclamation mark!
HaRRicH
01/03/20 10:07:27 AM
#72:


<b>WORST PURCHASE OF THE DECADE:
Duke Nukem Forever
Released on 6/10/2011
Steam</b>
(written in 2020)

Ever have a game so bad it changed your purchasing patterns?

Speedrunners HD updates were sometimes bad enough to say I'll never give them another dollar, but I think I got my copy of it for free and also I still have love for the game. Donkey Kong Returns 3D was disappointing, but that was purchased with Nintendo coins and it was easy to go back to just not playing DKC games. I played most of the $1 tier of itch.io's "A Good Bundle," and while lots of it was trash there were a few gems and it only cost a buck.

But I pre-ordered Duke Nukem Forever at full price, and I think I've only pre-ordered two games since then: The End is Nigh and Super Mario Maker 2...three if you count Kickstarting Shovel Knight. At least those games had perks for preordering..

DNF was trash and in hindsight I should have known. I didn't know how immediately bad it was going to be, but I should have known it wouldn't be good. I think in reality what I wanted most was the box as a token of the moment, but I bought the game on Steam and didn't even get that box. I just got three more words grayed out in my game library.

Is it ever fun? No, no it's not.

Okay, maybe it is somewhere past the beginning, but I didn't play long enough to see when it elevated above cringe. You start the game off peeing and you can pick up poop to throw against the wall before you shoot a gun. The physics with markerboards and pool tables were poorly constructed. I think I laughed at one joke (though his different portraits of himself are pretty funny) and the gameplay felt like dated versions of the games it was trying to parody. I tried a few levels and decided during one of its extra-long loading screens I just did not have time for this.

It's a shame! Duke Nukem 3D/64 took many hours of my childhood and there's still room for Duke to come back with a clean slate. Let the team behind Borderlands hook him up with a new game from scratch, or maybe just feature him as DLC in that series sometime. Alternatively, let the team behind Spec Ops: the Line get their hands on this IP -- I bet they"d have some things to say about Duke's idea of masculinity in video games.

Ultimately, I bought in too much on the hope of an underdog story. DNF survived developer hell, technically, but that didn't need my $60 to support it upon release. If it's gonna take that long for a sequel, I can wait a little longer for reviews.

I won't be preordering Half-Life: Alyx, either. I've been hurt.

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