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TopicPara's top 100 games of the decade, 2010-2019
Paratroopa1
01/02/20 1:04:58 AM
#54:


#76




Years of release: 2014-2017 (PC early access), 2017 (PC/PS4/XB1/Switch final release)
Beaten?: Yes, spent a fair bit of time in it

20XX is a Mega Man X-inspired rogulike, where you blast your way through semi-randomly generated levels and get random equipment pieces, and if you die you have to start the run all over. This game is a crazy hot mess, at least the last time I played it, which I think was in 2017 at some point. A lot of UI things are kind of messy, some of the visuals don't really 'pop' all that great, the music and sound are average, some of the level design generation is ill-conceived at best, there's bugs, and it overall just sort of lacks a sheen of polish that I'm used to seeing in games; you can really feel how 'indie' this one is, to put it bluntly.

None of that really matters too much. Even if it is all a bit sloppy, it's fun as hell, and I've enjoyed it tons despite its nagging issues. None of it's a dealbreaker because the really important nuts and bolts of this game are put tightly in place - it controls exactly like a MMX game should, and blasting and slashing through enemies feels great. It's smooth, the enemy design is solid, the levels are usually alright although there's some stuff that's really frustrating. Plenty of alternate modes to change the game up. A lot of replayability here. And importantly, there's even online co-op, which doesn't always work great but usually works well enough to hold up.

For a time in 2014 I was speedrunning this a bit and was even putting up some of the top times on the board, but I imagine I've long since been overtaken now - but I do kind of think I would like to go back to this game. I didn't actually play a lot of it past the earlier early access phase of the game, so maybe some of the parts that I remember being unpolished are more polished than I thought. It's definitely one that I'll go back to.
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