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TopicTop 25 games of the decade, period. Exclamation mark!
HaRRicH
01/01/20 12:21:16 PM
#12:


<b>#24: Ori and the Blind Forest: Definitive Edition
Released on 3/11/2015
Steam</b>
(written in 2019)

Ori is a game about bashing: a move where you latch onto projectiles, then hop one direction from them and launch said projectiles into the opposite direction.

About as soon as you learn that move, everything changes...and then it almost immediately throws you into maybe the coolest moment from anything I played in the past two years. How cool was that first sequence when you're escaping the rising water?! That was so hype.

The game's pretty slow up to that point, but it does a good job helping you get your other mechanics down before that bash-ability comes. I thoughts its save-state system and skill tree made sense to compliment the game. It's visually interesting all throughout -- in particular that bright calm pond-area -- and your powers prepare you well to...outrun an owl? Okay, yeah, I'm down for that.

There are no real boss fights, just some tough enemies meant to test you sometimes and dramatic escape sequences. It's an interesting choice that works, though I'd like to see what an Ori boss would look like one day.

I heard the guy behind Another Metroid 2 Remake was picked up for the Ori-sequel and that sounds amazing. I'll definitely be playing that.

NOW IN 2020: I would still like to try a boss fight with these mechanics sometime. I get that doesn't really fit their idea of the game, and...sure. They also make plenty of other good choices in the design here, with that first escape rush being a gaming highlight of the decade. Still, come on, it'd be cool.

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