LogFAQs > #932317435

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, Database 5 ( 01.01.2019-12.31.2019 ), DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicPara's top 100 games of the decade, 2010-2019
Paratroopa1
01/01/20 8:02:41 AM
#14:


#95





Years of release: 2011 (PC), and then it was ported to every system and there were a million expansions forever
Beaten?: Thoroughly, not the expansions though

Uh. To be completely honest with you, I'm not even sure I like Binding of Isaac all that much. It's mostly as a result of the game's aesthetic. I don't like to say this about peoples' artstyles, but I really don't like Binding of Isaac's artstyle, nor do I vibe with its bleak, nihilistic tone. Playing a small, naked child who wanders through pooped-filled dungeons crying tear-bullets at gross, festering monsters isn't really my idea of a fun time and it kind of seems like a bizarre joke that went a little too far and accidentally became a really good game. I wouldn't say I'm offended by it, but it's really unpleasant; I actually realize looking back on it that playing this game wasn't really doing awesome things to my mental state, like it left me feeling a little empty inside playing it. Basically, it's pessimistic and gross and that's kind of the opposite of my deal.

It's a shame that the novelty of the game's theme wears thin after about an hour, because the game ITSELF does not wear thin until way, way after that. I can't deny that I got a good 60-70 hours out of this one, plumbing dungeon after dungeon, looking for secrets and wondering with awe what the next weird item I was going to find was going to do. It's not a particularly balanced game, but that doesn't really matter to me because this isn't one I bother speedrunning - I just take what I get, try to figure out the most broken items as best I can, and enjoy pulling that Roguelite slot machine hoping for the run that'll take me to the end. There's a lot of content here, every run plays completely differently, and replayability is high on this one. It does eventually get a bit old, but it takes a while. There's just so much shit to unlock here. Sometimes literal shit. Ugh, BoI is gross.

This was one of the earliest of the fledgling "Roguelite" genre and I think the first one that I really dove headfirst into (Spelunky was earlier, but man, I just couldn't get into Spelunky, despite the fact that people swear by it - I think I'm the problem on that one). Its influence on a whole lineage of indie games is undeniable, including a VERY particular shall-not-be-named one that ranks very high on my list - almost all of the community for THAT game came from the BoI speedrunning community, and I'm one of the few that didn't.

If it was a more appealing game it'd probably rank in the 50's somewhere, but I've really been turned off to it lately. I've just never gone back to it because it's just a game world that I don't want to exist in for long. I think I've officially put it aside for now, but it would be malpractice for me to not acknowledge its influence on my gaming habits this decade.
... Copied to Clipboard!
Topic List
Page List: 1