Topic List | Page List: 1 |
---|---|
Topic | another year of tabletop rankings and writeups |
SeabassDebeste 12/30/19 4:30:29 PM #60: | 124. Guillotine (1998) Category: Player vs Player Genres: Set collection, card-drafting Rules complexity (0 to 7): 1 Game length: 20-30 minutes Experience: 5-8 plays with 4-5 players (2016-2019) Previous ranks: 62/100 (2016), 62/80 (2018) Summary - Two decks: Nobles (who are lined up in front of a guillotine) and action cards. Each turn, you can play an action card but most behead the noble at the front of the guillotine (collect it into your set). A round ends when all the twelve nobles are executed, and the game ends after three effectively identical rounds. Design - Guillotine is super-cute. The theme is darkly hilarious and the tagline is among my favorite of all time: the revolutionary game where you win by getting a head. The guillotine prop is an amazing visual, and when its played right, the game moves very quickly as a nice filler. Its not particularly deep or balanced, but thats not really the point. Experience - My first plays of Guillotine were with my own group, and they went great. Snappy playtime, laughing at the take-that and the cartoonish art, the scores dont matter! Almost every time that this game has come out at a meetup and Ive been roped in, the experience has been significantly worst. Because of the unbalanced nature of Guillotine, fast play and good company are critical. Youd think that in a game with very little social component, you could pretty much enjoy yourself with anyone. Here, its the games shallowness that makes the playgroup paramount. In a five-player game where someone is agonizing for more than thirty seconds every time its his turn, and there is the occasional take-that card, the lack of agency is absolutely brutal. Future - Ive virtually never requested this game but havent always been repelled by it. Theres a lot of good reason to be wary with strangers, though. --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard! |
Topic List | Page List: 1 |