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Topicso when you fall into videogame ground why dont the underside have textures?
CapnMuffin
12/14/19 10:33:51 AM
#6:


A vast majority of polygons will be single side render to conserve resources since most objects will be closed up. Same reason how sometimes you can get the camera inside a characters head and just see a pair of floating eyeballs and teeth.

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