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Topicplaying Final Fantasy Tactics for the first time AMA
Notti
12/11/19 10:01:48 PM
#85:


Ricemills posted...


it was fucking simple.
check the turn list.
if the spell will land before they move, cast it. if it will land after they moved, don't cast it.
caster's speed has nothing to do with this.


Here are the replies that the discussion is related to.

DuranOfForcena posted...
since stat growth has been mentioned, one thing i don't get is, according to this table:

https://finalfantasy.fandom.com/wiki/Stat_growth_(Tactics)#Normal_jobs_2

almost every normal job has the same Magic Attack growth rate, and it's low? is that accurate? if that's the case, wouldn't it best for your mages to just level them up as Ninjas as much as you can for the higher speed growth?


DuranOfForcena posted...
lol i dunno i wouldn't really consider minmaxing weird. i have already been leveling all my main party as Ninjas for the higher speed growth, but i wasn't planning on doing it forever, especially for the frontline characters who would benefit from more HP growth. but if there is literally no normal job whose magic attack growth is higher than any other jobs', i might as well just level my mages as Ninjas for the rest of the game, right? i mean, if that table is accurate about magic attack growth.


Bad_Mojo posted...
You dont want your magic users to be faster. You want the enemy to go right before you so you can land spells. If you go right before them, the theyll move before the spell lands.


We all know about the list, Rice.
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