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TopicWhat's up with Walking Simulators with slowass walking?
GreenKnight127
11/29/19 12:03:03 PM
#9:


I'm not saying there is no value to walking simulators. But I'm definitely saying that they have become the lazy man's replacement for reading a book and simply envisioning the adventure due to clever writing and (shocked expression) imagination.

Some people don't want to put forth the effort to read a book to have a narrative experience. They want it animated and interactive. Read out to them by someone else. To sit back and "passively" experience it on rails.

It kinda reminds me of motion comics. I hate those things. Aren't regular comics good enough? You can't envision it beyond that? It needs to be voiced and semi-animated? Because making it into a full-on movie/animation would take too much time?

It's just weird.

Most walking simulators are boring.

Death Stranding should have just been a Netflix series or a movie. Awesome concept and story. Absolutely abysmal and pointless gameplay purely designed to stretch out the cutscenes.

Of course people are entitled to disagree with this opinion. But it is what it is.
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