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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic LXXXVII
agesboy
11/07/19 12:51:02 AM
#346:


Was pretty par the course Atelier, despite the different battle system. Got me to try the mysterious trilogy that I've been putting off forever... which is also regular atelier but not in as good of a way as Ryza.

Ryza's main plot was a lot more interesting, and compared to it, Sophie felt like a modern version of shitty old Rorona (pre remake). It wasn't terrible but man it was kind of bland 95% of the time. The only character in the game I REALLY like is Fritz. Oscar's good (the implications about his "delusions" of hearing plants, combined with how alchemy is understood to work in the mysterious universe was also interesting), Monica was average female childhood friend character and weaker than most, Plachta was fun, Corneria was alright, Harol was good, Julio seemed cool at first but got really lame as things went on, and Leon was cool.

Sophie herself was just... average. Rorona, Totori, Meruru, Vayne, Escha and Logy, and one Shallie were are interesting. Ayesha and Totori were carried by their strong desires, Totori especially going through more character development than most. Sophie's entire character revolves around her just being kind to people, especially Plachta. I can see why people tend to like the Mysterious series less, especially since apparently the second game is about as well received.

YoukaiSlayer posted...
Kind of annoying that the game forces you to have 2 frontline units and 1 backline unit. I have missions for one character that need lent in the party but the only way to have both those characters in is to remove ryza from the party and she is OP as hell cause of the gear right now.

The UI is terribly about this, but this isn't actually the case. You can have three frontlines. You just have to take the backliner out of the party completely, then add in the last frontliner.

If I'd known this earlier on I would have absolutely used a different party composition for half the game, but I ended up with my favorites anyways.
YoukaiSlayer posted...
Really hoping I find the next mats to make better gear soon. I wonder if any can turn up in a bottle world like golden puni balls did.

As far as I know, any gatherable materials can end up in there. Even Dunkelheits, which are always the most powerful plant/flower type material in any atelier game. But you require higher levelled travel bottles to get better stuff. Dunkelheits are in like level 90+ travel bottle worlds lol. Gem costs get ridiculous if you try to use a code, too. Eventually you can farm gems very efficiently via alchemy alone, but only probably near the end of the game.
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