LogFAQs > #929671131

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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic LXXXVII
agesboy
11/04/19 7:11:14 PM
#335:


ryza is really easy to break once you get to near-endgame, i went from barely being able to beat the final boss to taking 1 damage from the dlc boss in a few hours. i felt super weak the entire game until then though

game was average all around, but i hated how short it felt at the end. all of a sudden there wasn't really anything left to do, thanks to the lack of character endings (because they're selling them as dlc...). quests are nice but they end pretty abruptly... and two or three vital recipes are locked behind them, with no indication. i wasted so long trying to figure out how to get alchemy paint/jar of spirits/top tier ingots and cloths before i realized they were behind quests/treasure hunts

battle system was nice that they were trying realtime for once but it definitely felt too fast. breaking down items mid-battle felt like it took an entire turn's worth of time. move being on X was really awkward

8/10 meruru/shallie/maybe lulua was better

starting the mysterious series now

edit: protip but you can slap in multiple items at one with R1 (maybe L1?) when adding items, and you can manually finish a synthesis after 2-4 input items with start. i didnt realize this for half the game <_<
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