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Topic | fuck race conditions. |
Judgmenl 11/02/19 12:59:25 PM #13: | Lokarin posted... Interesting, but it seems like outcome dependent events should be single-threaded for that exact reason... even if it creates a small bottleneck for the multithreading events before it You cannot guarantee that everything is single threaded. Also you do not want everything to be single threaded. I am currently integrating with a third party application. Basically I tell it to do something (Send this file to this place) and then I tell it to stop sending files after I believe it's completed. The problem is that I have no way to tell its completed (beyond the fact that my file is no longer there. I either have to wait a period of time (This is NEVER a good idea) and then tell it to stop, or I have to find some way to ask it if it has done transferring my file. As far as I can tell there's no way to ask it if it's done transferring my file. --- You're a regular Jack Kerouac ... Copied to Clipboard! |
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