LogFAQs > #926921937

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, Database 5 ( 01.01.2019-12.31.2019 ), DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMaria Plays Final Fantasy 6 [Spoilers]
MariaTaylor
09/03/19 5:47:55 PM
#24:


it's just a short walk to the next mountain path. or, rather, this seems to be the actual Returners hideout. I spent some time practicing my Blitz commands on the wild monsters on the way. the aura cannon actually requires you to roll the directional buttons. it didn't work when I input the directions one at a time.

here we meet Bannon. he seems to think Terra is incredibly dangerous, I think, but also she's the only hope left for the world? after that the party splits up to rest, and I'm solely in control of terra again. I decide to go around and talk to people.

locke tells me why he joined the returners and how he lost someone important to him.

sabin tells terra that she should trust edgar, but edgar says that terra should decide for herself whether she wants to fight for the returners or not. after all, if they force her, they are no better than the empire.

when I talk to bannon, he actually asks if I want to become the ray of hope or not. I'm very tempted to pick "no" just to see if the game actually allows me to refuse or not, but I also don't want to reset the game just to pick yes. hmm... I decide to try it out. all that happens is you go back inside and you have to talk to him again to progress the story. vaguely unsatisfying but not unexpected.

bannon gathers everyone and explains his plan: we'll have terra go and try to talk to the esper, to prevent another war of the magi.

unfortunately, the empire has plans of their own.

the meeting is interrupted as we learn that south figaro has been taken over by the empire, and they are on their way in this direction to deal with the returners next.

edgar, sabin, and terra escape down the river. they will head to narshe and continue on with the plan.

meanwhile, locke is going to infiltrate southern figaro and try to cause problems for the empire by attacking and subverting them from within.

so on the raft I have to actually choose which way to go to guide it, although I have no real idea or indication which is the right way to go. also I'm supposed to protect Bannon from being attacked but I wasn't really given a chance to change my equipment or anything after I was told that. would have been nice!

bannon can heal everyone for a lot of health every turn with his Pray command, which is helpful. but he does have low HP, so I still need to be vigilant and make sure I burst down the enemies as quickly as possible.

after a few battles we reach a save point and I'm also given the chance to equip the knight's code onto sabin. this will help protect bannon, as well as my other party members. also, since terra was given the gauntlet, I decide to have her equip it. I sort of imagined she would be relying on magic attacks more, and having a shield would be useful since she has lower HP, but hey. might as well cleave things with a two handed sword when she's not using MP. especially if sabin is gonna be tanking anyway.

since there is a save point here I will use this opportunity to stop for now.
---
I saw the truth, I saw endless night skies; Understanding is pain.
https://imgtc.ws/i/OObNl5s.jpg
... Copied to Clipboard!
Topic List
Page List: 1