LogFAQs > #926147094

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TopicA Mafia Discussion topic
Reg
08/16/19 1:16:13 PM
#14:


I think that the system is ultimately workable, especially with the stated goal of not having to resort to the rather extreme punishment of modkilling for non-egregious things.

YYH exposed some flaws in it, which I think Tom mostly covered. The game being so early hammer happy led to multiple people not paying attention and posting significantly late. I think in a conventional game, gravy is excused on day 1 with a warning, then modkills start flying on day 2, which probably impacts the game more than the bonus scans scum got (Sultan aside). Agreed that working out some sort of system to penalize the specific player instead of giving bonuses on a faction basis is going to be necessary for anybody wanting to reuse this kind of system. If your penalty can be fairly and equally applied regardless of alignment, that removes all issues with announcing it publicly too.

Also quoting this here so it gets seen, even if not related to the things Tom brought up:
Reg posted...
Make the maximum game size 13 for a while. If you get more signups than your game is sized for, cut people instead of expanding it. Don't hesitate to cut people who have repeatedly shown a propensity towards idling out and not giving a fuck.

I think recent games have shown that 17 is more than this community can truly support tbqh.
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