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Topic | I hate the smash community so much. |
ssj4supervegeta 08/11/19 10:51:13 AM #34: | DirtBasedSoap posted... literally any competitive scene hates random variables in their game yeah if you want your game to be actually competative then you try to have as little random elements as possible. knowing what will happen next when you hit a button is key to planning things out. There are some random elements that can be excused/worked with, but there is a tipping point when too much randomness is present that makes the fight feel like a roll of the dice rather then an actual fight where skill is needed. also tripping was the 2nd dumbest part of brawl. keyblader1985 posted...
Idk about others but i dont care for them/outright dislike them. the most prominent ones i've played are the binding of isaac and rouge legacy. --- LoL summoner: Vejitables Wanna know why me rogers so jolly? hehe ... Copied to Clipboard! |
Topic List | Page List: 1 |