So, I had a 180 on Scare on day 2 from that kill on Han
BOY that messed up ALL of my reads
I figured, I'd give Scare the benefit of the doubt and sheep him
Since he's normally good, I expected a mafia flip sooner than later if I just enabled a lynch of his choice
But yeah, too many mislynches later, and it was too late to reconsider this
So yeah, that Han kill was nuts bad for me
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The neighbors also REALLY through me off
For a good part of Day 2 (and even Night 2) - I thought HOW COOL it would have been if Mafia had two neighbors with each other, in addition to other roles
So that if one neighbor flipped, it would be like: "well I guess the other neighbor HAS to be Town"
I was completely mindfucked by the cool possibilities there
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I feel like Ulti, Scare, CM, HB proved the low posting theory right
Corrik had a lot of Wants It More! And man, that open role hunting without shame! BAHAHAHA You really just powered through it being a power wolf and that was pretty badass
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I was wondering how you guys kept blocking Marth
Are roles allowed to consecutively target players? Or did you have several roles that overlapped?
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I think someone mentioned why it felt unbalanced;
Because Mafia can win in 3 mislynches, whereas Town can win in 5 correct lynches
(It's why I find 4 Mafia to 13 Town a good standard)
There was a good sized study on 4 vs 13 game sizes with roughly 50% win rate between the two factions
3 mislynchs with a successful extra kill and no successful protection.
4 without a successful shot. 4 if your vengeful has a successful shot in return. Still 3 if ur vengeful hits town accidentally. ---
Xbox Live User Name - Corrik Currently playing: Kingdom Hearts 3