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TopicBoard 8 National Football League League (B8NFLL) Season 11: Week 15 and Beyond!
Emeraldegg
05/18/19 6:56:02 PM
#269:


ShatteredElysium posted...
I know that in NBA 2k17 (or maybe 16) that although they had the potential rating, players could definitely exceed it and then the potential rating would increase to suit. Like I remember Evan Fournier had a potential of like 80-82 or something but after like 5 years in charge he was up to like an 88 in my team.

It was definitely easier for a player with higher potential to increase quickly but a player definitely wasn't hard capped by the potential rating. Any player who got above like a 78 or something also became a whiny little bitch about not being a starter / their minutes unless they had the team player perk. So you basically had to trade players or lose them for nothing

That being said, the disparity in the league did become pretty glaring by like season 5 or so. The AI was also fucking stupid in trades because although they had the star rating assignment for players/picks, how it weighted that was pretty far off base. That potential played into it a lot but the AI continuously offeres ridiculously bad trades no matter how many times you said no. The AI was also terrible at judging what a draft pick was worth so if thats still the case you would have to restrict AI player trades or step in for the AIs behalf (more so in regards to protections)

The good thing about this, although it would take me a hell of a long time to get used to considering my current knowledge level, is that there are actually sliders where you can control how valuable the CPU considers aspects of a trade, even splitting it based on what state the team is in. For example, I can make a 1st rd current year pick EXTREMELY way more valuable to a team branded as "rebuilding," and I can change a separate slider for how a "competing" team would value such a pick, even above or below its default, and I believe you can do this with player archetypes as well. You can also set sliders for how much less valuable picks in the future are. For example, trading for a pick 2 years from now will already be less valuable than trading for that same pick this year, but I can change just how much more or less valuable that pick will be, up to 5 years of picks out. So there's def a lot of customization in how CPU values things. I can also straight up remove CPU trades if I so wish, both to other CPUs and to Users.
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