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TopicTsunami does blind playthroughs of VNs--Grand Revival [spoilers] [ztd] [aa6]
TsunamiXXVIII
02/21/19 10:56:32 AM
#84:


She then says that the pass code's been changed, and even she's stumped by his latest high jinks [sic]. Looking around, I find a vial that proves unrelated, and a machine that they use to purify Garbodor's emissions, as well as to study its composition. Apparently, Wallace does this whenever there's a newcomer to the lab, because a newbie once came in and messed up his work. Nina is developing medicines using Shuckle's ability, but she can't get any work done because both Shuckle and the berries are in the Courtyard. Ah, so Wallace will do this to test newbies. He'll write a problem on the whiteboard in the meeting room, and the answer is the passcode. Nina says she can't make heads or tails of it, but given what this game has had so far, it'll probably be extremely easy. I mean, 999's Sudoku was easy enough for me to actually solve in the amount of time that passed in-game, and that game's a lot harder than this one was. Pikachu's got something to say, but it's just a reminder to look for the vial while we're here. I enter what I assumed was the meeting room, but immediately Pikachu starts sneezing and complaining about the cold. 59 degrees. It seems to be a resource center. First it has info on Pikachu, Garbodor, and Floette, but then it goes on to have info on Fennekin, Rotom, Trevenant, and Shuckle. We know we'll be meeting Shuckle soon, so the others will probably be here, too. Finally, I find Dorothy's research and get that full name. Her last name's Fisher. There's research on Relicanth and Whiscash, as well as Zorua's Illusion ability. The next two doors are the locked courtyard and the director's office, also locked, so only one place to go. Here's the meeting room. We take notes on his problem, and there's a hint that says "Check the plants!" Hm, upon checking the puzzle, it seems that the resource center has already answered our problem, but we haven't officially gotten the necessary hints (even though profiles of Fennekin et. al. are already in the Case List) so we can't progress. The coffee is apparently very bad, and beakers are being used as mugs. I head back to the lobby to check plants, but find nothing. Nor in Fridge's lab...ah, there we go, there's one in the resource center. I guess that's to ensure people do come in there. Ah, there are symbols corresponding to each Pokmon, so this was a necessary hint to find, after all. Now we're allowed to input the Pokmon on the chart. Triangle, Star, Diamond, Square. The door opens. Rotom is absent, but Trevenant, Fennekin, and Shuckle are all here, as is Phantump. Pikachu says he's been having dreams about the accident, and was sure that vial played a part somehow. One tree has no berries, but the others do, and Trevenant says Nina has something like the vial. Onward to Building B, we meet Klefki. Klefki has all of the keys in this place, so we have to get juice from Shuckle to give to it for it to let us into the storeroom. It also mentions having the key to the Director's Office. It says the only room it can't open is the Courtyard, because that takes a passcode instead of a key. Nina's in the courtyard now, and Shuckle's shell is all full of berries for the experiment, so it can't make juice right now. But we can investigate her desk now. It's another dead end. Fridge suggests we go to Building B and meet Wallace and Carlos. We find ourselves in Carlos's lab, and Rotom comes out of a motor. Carlos walks in, last name Hernando. He and Rotom are working on making a better motor. He says that the motor should work in theory, but doesn't...or rather, Rotom won't listen to him. Rotom says that Carlos is its servant. We find a battery in a trashcan. Carlos says he's usually on the same wavelength as Ghost-types, but because Rotom's also an Electric-type, he's having trouble with it, so he was studying up on it. There's another vial that's the wrong shape, but nothing more to do in there, so we head to Wallace's lab. Wallace's last name is Carroll, and he commends us on figuring out the passcode...sort of. He's really haughty.
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