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TopicTsunami does blind playthroughs of VNs--Grand Revival [spoilers] [ztd] [aa6]
TsunamiXXVIII
02/05/19 6:34:45 PM
#37:


...What.

I had, at one point, flipped the lid to the drain back down, but I flipped it up again. And apparently, had I ever looked over in the direction of the lid when the lights were on the other half--violating everything that this room has been telling me about having to always switch the lights whenever I want to work in the other half--I'd have found glowing numbers telling me the answer to the last locker. Another spinning panel puzzle. Which finally gives me the screwdriver. I unscrew both the showerhead and the cover to the tank, find that the start button goes to the tank, and get the C-shaped piece. I initially decide to hook up the hose first, since I figure I'll have to flip the switches anyway to hook up the other side, only to be told that I should try to illuminate both sides before hooking it up. Which inserting the C-shaped piece allows me to do. Note 3 says "Fill the room with water." And then the place where we hooked up the hose bursts, and the room starts to fill. Ah, so that's why we still had the remote! To keep it from draining. Except, Sigma seems to suggest that we don't want it to fill up. I even try the button on the control panel...Oh. The locked stall was already shown to be completely airtight, and watertight. We go inside to stay safe, and allow it to fill up, then drain it again. All lights are out, but the restart button works, and...the watertight shower recedes to reveal a door not marked on the map! It needs an 8-digit code...Huh. Where have we seen that before? Only problem is, we didn't know what it was then and we don't know now. Diana doesn't know, and Sigma wonders if there are any hints around here. Q-Team was the one that needed the 8-digit code for the force quit box, not D-Team...All three teams only have one fragment untouched. My instincts say C-Team's is the most important right now, but for some reason, I want to do Q-Team's instead.

Oh. Well then. It seems I chose correctly. The name of this segment is "Radical-6". There's a pig in formaldehyde. They're in the Biolab. Eric is freaked out and wonders why there's one of these in a bomb shelter. Q thinks it's to be prepared for a pandemic. 18:10. There's a notice to slash the pig's stomach. Escape sequence. I get a red piece of a DNA model, a research note involving green and pink liquids, and said green and pink liquids. But there's no lens in the microscope so I can't follow the note's instructions yet. There's also one puzzle we might be able to brute force, but there'd be over a thousand combinations. Oh, I can look in the sink on the equipment with the locked wheels! And that grants a knife. Slashing the pig pillow reveals many things. Fanatic Bio R note (that might actually be what Zero uses for the executions), Microscope Lens, Power Cord. I plug in the power cord where it's needed, but it needs something else, something long and thin. Microscope time, then...huh? It's too fuzzy to see? Can't adjust it, though. Oh, what? The red thing lets us unscrew a thing? We get a centrifuge cover. Can that be used in the analyzer? ...No, but the knife can. It's no longer usable, though. Argh, but we need three containers! We only have two. I finally find something to do with the centrifuge cover, and now there are letters. It looks like the word "orange" is there, but the rest is kinda fuzzy. Maybe there's also "blue" and "white"? Yeah, that's what the examination says. Orange, blue, white, and...pictures of dishes?
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