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TopicTsunami does blind playthroughs of VNs--Grand Revival [spoilers] [ztd] [aa6]
TsunamiXXVIII
01/25/19 12:47:04 AM
#14:


Going to note the beauty that the one that says "Edit:" ended up having to be edited here, too.

Hm, the other one's not a game over, but that was. Anyway, there were three branches to that fragment, so I have to shoot again and get a blank. I think the music's different this time? Yeah, definitely is. A blank. Sigma's ears hurt from having a gun discharge right next to his head, but he's otherwise fine. Phi's still angry at them, or rather, at Diana. Sigma thinks Phi's being unreasonable and should be thanking Diana. Again, Q-Team is dead. They still think it was the result of the vote at 13:30. Diana's seeing something...glowing red collars around their necks? And now everyone's poisoned or something. Gab comes in. Akane sent an antidote. Phi is suspicious... Sigma says they can trust Akane, but Phi thinks Carlos could've forced her to write it. She correctly surmises that C-team voted for Q-team...well, okay, yeah, the very fact that both C-team and D-team are alive means that C-team did vote for Q-team, because D-team didn't. Except...by the rules of the game, Q-team might have been penalized for not voting, in which case Phi's conclusion is wrong. Sigma points out that they have nothing to lose; they're already dying.

I choose to take the antidote. Phi's confused. She figures C-Team has fractured, because she's still convinced that Carlos wanted everyone dead and Akane sending the antidote represents a betrayal of Carlos. Phi reveals that she's actually a redhead and has been dyeing her hair. It's...kind of obvious, actually, especially with Diana on her team. They have the same color eyebrows. Zero says it's good they're okay, and they should rejoice as they have a dark future ahead of them. Again, they'll be made to forget the last 90 minutes.

Q-Team's up...a 4-way split? The opening graphic has Q with some sort of bladed weapon. 18:10. Eric's searching other rooms...Mira says they've searched all of them, but Q points out that there was one they couldn't get into. Eric cries out. He found a secret door. Library. Q has a flashback when asked if he likes to read. Still embers in the fireplace...Zero was here recently, Mira thinks. So it's Zero's Study...We can go upstairs and downstairs. There's a chair with a keyboard, but no power; four small figurines. There's a note about the meaning of the dolls' poses. Confirm/deny. There's a "confirm" over a door up here--the moon safe. Four-letter key needed for a cylinder. More safes we can't open...and a poster with odd caricatures of the cast. Carlos and to a lesser extent Mira and Phi look pretty normal (though the latter has her newly revealed real hair color), but of note is that the one that can only correspond to Q looks female. Oh, no, it's just a matryoshka doll. Speaking of which, I just realized that Junpei's is a voodoo doll. Akane's is a moe catgirl. I wish Sigma were here to comment on it, nya. Another safe, with a deny doll. But that seems to be all we have. Oh, the desk drawer has the human mark key! In the human safe is part D, the star key, a handgun, and the bird man card. HFGY. I try it on the bird man cylinder and it doesn't open. I get a hint that maybe the four figures on the table are related. I suddenly remember that the confirm/deny switches NIL to EXIST, which is exactly the right set of lengths for the two safes. The EXIST safe has Part F and a lever that powers up the chair. The NIL safe has Part E, a crossbow, and the Sun Card, which has NIL below a target. I combine parts E and F to make part EF, but can't combine that with part D. Five spaces for the keyboard input; letters and numbers available. The star safe has part C, which I combine with part D to make Part CD, and the moon card, which also says NIL. Oh, Star key gave the hint to moon safe, which gave hint to sun safe. I did them out of order. Plus another note. S-02-16. That's for the chair. It gets another note on the Polovtsian dolls. 3 down for grass dance, 5 for sand, 7 for wind. So... MIND.
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