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TopicTsunami's Post-Contest Analysis
TsunamiXXVIII
01/15/19 2:35:50 PM
#80:


Round 4:

Aerith Gainsborough (Made 2010 bracket as a 14-seed)

Round 3:

Wario (Missed 2010 bracket)
Bayonetta (Missed 2010 bracket)
Sub-Zero (Made 2010 bracket as a 13-seed and reached Round 3)
Tails (Made 2010 bracket as a 15-seed)
Mega Man X (Made 2010 bracket as a 13-seed and reached Round 3)
KOS-MOS (Missed 2010 bracket)

Round 2:

Lightning (Made 2010 bracket as a 16-seed)
Chun-Li (Missed 2010 bracket)
The Boss (Made 2010 bracket as a 15-seed and reached Round 2)
Simon Belmont (Made 2010 bracket as a 15-seed)
Pac-Man* (Missed 2010 bracket)
Frog (Made 2010 bracket as a 13-seed)
Lara Croft (Missed 2010 bracket)

Round 1:

Spyro the Dragon* (Missed 2010 bracket)
Scorpion (Missed 2010 bracket; apparent final cut)
Ridley (Made 2010 bracket as a 16-seed)
Peach (Made 2010 bracket as a 15-seed)
Godot (Missed 2010 bracket)

*Lost to another name on this list.

So that's 19 characters in this bracket who were in the 2010 vote-ins--9 who missed the bracket entirely--and those 19 characters went 14-5 in Round 1, with a perfect 19-0 impossible because two were facing each other--the nine that missed entirely going 6-3, with, again, a perfect 9-0 being impossible because two of them were facing each other.

Now you might also notice that two of the three listed as being 13-seeds made it all the way to Round 3 in 2010. That's no accident. Frog had the misfortune to run into Bowser in Round 1 in 2010, but the other three 13-seeds that came out of the vote-ins all went to Round 3, and 14-seeds also went 2-0 in Round 2. The four 13-seeds that were direct entrants into the bracket, plus the full set of eight 11- and 12-seeds? 1-19 in Round 1. That one actually was a 13-seed, oddly enough--Ken Masters' tight win over Albert Wesker. But the point is, the 13-15 seed lines were generally stronger than the 11-12 lines that year (not the 10's; they had some absolute monsters. In fact both of those 14-seeds that made it to Round 3 lost to 10-seeds). The reasoning was obvious: a lot of good characters have trouble with nominations due to having to fight other members of their own series, but those characters easily rise to the top in vote-ins. The other low seed lines can often be filled with all sorts of weird fodder that got a rally.

In fact, here's my newest stupid idea: for the next contest, have the entire field decided by a series of vote-ins. If you want to speed them along, break out the old 12-hour format for those; you can whittle down 280 characters to 128 in only two weeks that way. Obviously, make sure to use an actual S-curve when grouping the characters for vote-ins, so the #1 nomination-getter would be in a poll with #56, #57, #112, #113, #168, #169, #224, #225, and #280, etc. (It doesn't have to be 280; I just threw that out there so that the vote-ins would cull more characters than it kept and we'd have a multiple of 70 so it could be an exact number of weeks.) The top characters would still get their high seeds, most likely, but the characters who are forever plagued by that little clause where nominating too many characters from the same game/series will get your ballot thrown out can finally get the seeds they deserve. (Due to being a series with a new set of characters in each numbered game, Final Fantasy suffers from this a lot, especially secondary females like Aerith and Rikku.) Yes, the vote-ins will likely become tedious, but it should produce an extremely strong field. Now that I think about it, that's not a stupid idea at all!
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