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TopicHearthstone Discussion Topic - August 2018 Edition: Mecha'thun Cometh.
azuarc
08/04/18 6:04:47 PM
#118:


HUNTER

Bomb Toss
https://www.hearthstonetopdecks.com/cards/bomb-toss/
Rating: High
Comment: 2-cost damage spells are usually good. I realize Smite does that much for 1, but I'm thinking of Quick Shot, which did 3 plus had card draw potential, and Darkbomb, which is still run in wild. Instead of a 3rd damage, we get a Goblin Bomb, which does 2 more damage to the hero and hunter might just have a goblin bomb deck strategy with all their deathrattle triggering stuff. I'm not hopeful of that, but these "incidental" goblin bomb cards are a lot more likely to facilitate that.

Boommaster Flark
https://www.hearthstonetopdecks.com/cards/boommaster-flark/
Rating: Low
Comment: But this isn't incidental. This is just straight-up summon goblin bombs. And in the meanwhile, it's pay 7 for a 5/5. While I think Goblin Bomb decks get run over, this is different. I see this as a potential finisher, provided there's a good way to *trigger* the bombs this guy summons, since it can deal 8 the turn it comes out if you have one. So I actually see this as runnable in a general hunter midrange deck without all the other bomb cards, but I still don't think it's good.

Cybertech Chip
https://www.hearthstonetopdecks.com/cards/cybertech-chip/
Rating: Low (but I really like it)
Comment: I loved Infest. It never really went anywhere no matter how much I tried, but I liked it. Now we have a 2-mana infest, except it gets specifically mechs. Thing is, I'm not sure a random mech is any better than a random minion, and the issue was always having stuff on board to put on this. I guess playing this with hounds is 1 less, but if you're that far behind, you don't have time to play the new cards.

Fireworks Tech
https://www.hearthstonetopdecks.com/cards/fireworks-tech/
Rating: Low
Comment: Might as well run Skater Bot. That can also "trigger" the bombs since they now have rush. But since this lets you get 4 damage from one bomb, I know this is going to be tried. In that sense, it's 3/2 of stats, but it feels weak to me. Are there other mechs that want deathrattles triggered? Meat Wagon? Piloted Reaper? I mean, the right answer is obviously Mechanical Whelp, but when those are your only targets, wouldn't you rather use the "normal" deathrattle triggers like Terrorscale Stalker? This card is rated 4.5, which I think might make it the most overrated card I've seen, because it's really not that good.

Flark's Boom-Zooka
https://www.hearthstonetopdecks.com/cards/flarks-boom-zooka/
Rating: Low
Comment: 3 minions come out, kamikaze, and die. I'm not feeling it. The only place this really makes sense is in a true deathrattle deck, but you'd have to have loads of deathrattles to make that strategy work. Beyond that, it's just a really bad catch-up card unless there's some kind of recruit hunter I'm not aware of that runs a bunch of overstatted minions that you don't mind throwing away. The existing one wants its minions, and 2 mana isn't enough to do auxillary things to them.

Goblin Prank
https://www.hearthstonetopdecks.com/cards/goblin-prank/
Rating: Medium
Comment: Not sure what the point of +3 health is if it dies at the end of turn. This is just a bad Cold Blood. No combo requirement, and adds rush, but costs 1 more for 1 less attack. Still, based on that alone, it might see play. Hunter aggro can be a real thing in some sets, and this might allow a hunter to control the board. I think I'd still rather have direct 3 damage instead, though.
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