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TopicEmperor Trump averted nuclear disaster! I'm celebrating by playing Fallout 4!
ParanoidObsessive
06/14/18 11:42:15 PM
#15:


PuddingBoy posted...
New Vegas was a hot fucking mess on release for far too long.

I find it hard to hold that against it, partly because most of those bugs were a combination of Bethesda's legendary shitty coding/engine combined with Obsidian being forced to work with someone else's code (meaning they were less experienced with dealing with how utterly broken it is and working around known problems), and partly because I'm intelligent enough at this point to NEVER buy any game Bethesda has anything to do with in the first few months (let alone being insane enough to buy it on release day). It's pretty much mandatory to wait until at least 3-4 major bug fix patches have been released before you should even consider playing one of their games.

But ultimately, when you judge the final product version of the game, it's pretty damned good. And relatively bug-free for the most part (at least in my experience - I've had way more game freezes or game-breaking bugs playing Fallout 3 and 4 than I did in NV).



PuddingBoy posted...
And I'm of the faction that can appreciate and like both 3 and NV cause they both have things they do well.

I tend to side with NV hard, because I honestly can't think of a single thing I think Fallout 3 did better. Like, at all.

New Vegas was a strong enough game that I've played through it six times, and each time I made a character that character had a relatively distinct personality in my head (making different choices in quests, recruiting different companions, siding with different factions, etc). Meanwhile, whenever I think about Fallout 3, I usually just think of new logic flaws or problems I have with the game, and I've never been able to play through it more than once without boredom creep and narrative dissonance.



PuddingBoy posted...
Also anyone expecting 4 to be like NV when 1) it was made by a completely different company and 2) goes against what modern bethesda does (dumb everything down to reach a wider consumer base) was horribly misguided.

The main assumption was that Bethesda would actually be intelligent enough to pay attention to what gamers actually liked about New Vegas, and then incorporate those ideas into Fallout 4. Them saying things like how they were adding factions and making it possible to romance companions really only strengthened those assumptions, because faction dynamics and stronger companion personalities were two major things people preferred about NV. So it was kind of justifiable for people to assume Bethesda was going that way.

But what those people failed to realize is that Bethesda had already had prior examples of what people liked and enjoyed in a Fallout game (ie, Fallout 1 and 2), yet failed to understand pretty much everything about what made those games special in the first place, latching onto the superfluous details of the setting and the aesthetic without really understanding the underlying themes or mood of the setting.

Part of what made New Vegas great (and why so many older gamers loved it) was partly the fact that it was pretty much the only game released in the last 20 years or so that was actually a Fallout game.


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