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TopicITT Things wrong with Resident Evil 5.
Snuggletoof
11/27/17 1:45:35 PM
#6:


It's been a long time since I've played it, but the "level select" style of progression really bothered me, and was the start of Resident Evil's fall. It made the game feel more "arcade-ish" and casual than an actual horror game.

That, and they really toned down the graphic death scenes. I really liked seeing all the different ways you could die in RE4.

Overall, it wasn't a bad game. It was pretty much a copy of RE4. Just with a few bad design choices. And then completely jumping the shark at the end.
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