LogFAQs > #890920464

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
Topicstate in Australia rules lootboxes are gambling
weapon_d00d816
11/23/17 9:42:33 AM
#30:


I'm glad something is being done about this predatory and anti-consumer tactic that is killing a medium, but if we want to be real, it's not technically gambling because gambling has the possibility of giving you nothing. You put your money in and you are guaranteed to get something. It's like a capsule machine or a pack of trading cards. However, one major difference is that your rewarded items cannot be traded.

But I'm absolutely fine with stretching the definition of gambling to fit this. It's a very clearly exploitative business tactic that lets them create artificial demand by choosing to sell or not to sell their products made of thin air. The amount of man-hours required to create most of these items is incredibly negligible, and often included within the scope of the man-hours required for creating the base game. Especially when it's gameplay related lootbox content like perks/abilities. Literally just a few lines of code tweaking some stats.

The gaming industry isn't going to stop doing it just by people complaining. They're getting far too much revenue from rich people who have no problem paying $250 extra in microtransactions. This is something that requires government interaction.
---
SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SlG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SlG
... Copied to Clipboard!
Topic List
Page List: 1