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TopicPeople demanding games offer 80 + hours of gameplay
MrMallard
04/07/17 8:16:48 PM
#21:


The only games that are 80+ and generally hold up are procedurally generated games. Some people can suck their life away with an 80+ hour RPG story, but that shit is draining and it's easy to drop the game and forget where the fuck you were at when you pick it up again.

I agree with 80+ hour games so long as they're games like Minecraft - potentially infinite, has countless grinding opportunities, has a survival and peaceful mode for two different types of players - or Diablo, which is based around loot acquisition, randomly generated dungeons and levelling. When people demand an 80 hour Deus Ex, or flavor-of-the-month AAA title, those 80 hours are going to be stretched out with a steadily curving skill tree that starts to become redundant or pointless after too long and all these "cool, open world!" trappings that try to supplement your playtime by getting you to goof off all the time. A good 80+ hour game is a game that remains fun for 80+ hours, not just a game that's designed to be completed in 80+ hours, and gives you the chance to continue playing for as long as you want as opposed to being confined to a strictly defined beginning and end - Minecraft has a final boss you don't need to ever find, and Diablo 3 has adventure mode.
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