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TopicYooka-Laylee reviews are coming in
FroMan
04/04/17 12:25:48 PM
#48:


TheGoldenEel posted...
FroMan posted...
Just because your game is going for a retro feel you don't have to include all the pratfalls that plagued the retro games you are emulating. You goal when making a retro game should be to take all that we loved about the old genre and make it fresh again by introducing all the innovations that have came since.

If Yooka-Laylee had a responsive camera, tighter controls, and more inspired level design no one would be complaining that it wasn't Banjo-Kazooie enough.


By the time this genre died out, reviewers were calling the core gameplay the inherent problem.

You can't make a retro 3D collectathon platformers without including the main pratfall (in reviewers eyes) of genre: which is collecting lots of shit


I've read a few reviews for the game, and the problem doesn't seem to be that people are annoyed at collecting shit, the problems stem from the flawed mechanics that make collecting said shit painful in execution.

l Dudeboy l posted...
SSJCAT posted...
l Dudeboy l posted...
darkprince45 posted...
Wasn't this game supposed to be a callback to old school platformers? People are really complaining that it's not pushing it forward? Like wtf it's the first one in like 10 years stfu


I skimmed the Jim review and he doesn't like it because it "absolutely nailed the creation of a late 90s 3D mascot platformer", which is specifically why I'm looking forward to it. The game is not for people like him.

That's really not what his review said. He states that he likes those kind of games (and even backed the Kickstarter). The problem is that the game has many of the problems early 3D platformers had; such as bad camera, sloppy controls, et cetera. He also mentions that the levels/world design isn't good. (These are his opinions, not my own. I haven't played it).
However, the 2/10 he scored it is clearly just him being his spiteful, attention-seeking self lol.


The quote I used directly from his review.


Context, context, context.
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