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TopicSpider-Geek: Homecoming
Entity13
03/29/17 9:24:11 PM
#22:


So that was a nice visit from my boyfriend, from which things have become more . . . official between us.

Also, PO's close enough to right about the BotW thing. I love Zelda as a series, and I enjoy open worlds to an extent. However, even I am tired of the repetition within that game, the constant rainfalls that make climbing a pain, and the rate of weapon breakage which would work if the "new weapons" weren't often weaker (sometimes gimmicky) weapons (eg., a skeleton's arm or low level spear).

Here lies the real problem with the game was the massive level of hype--made worse by so many reviews and scores being so damn high--combined with the open world format and Zelda franchise as a whole. Even when it was ABOUT to come out, I knew the game would be imperfect in a number of obvious ways that were counter-immersive, or counter-intuitive to what the devs were hoping for. Yet, people continued to eat up the hype including a vast majority of reviewers I've known to do better in the past.

It's a game that touts size and the illusion of freedom, albeit not a very good illusion. There's enjoyment to be had, but there are massive chores to find every single collectible, grind materials to upgrade gear (even after you're effectively done USING said gear), grind money for things you need, and all if you want to try to 100% the game. Quests are MOSTLY fetch quests, which give barely enough, if that, as a reward for your efforts. A couple of the "main" objectives are optional if you're adventurous enough to run straight into the final battle. Replayability is nil to anyone who ISN'T a speed runner, somehow made worse by the inability to make a new file of the game unless you either delete the old one or make a new profile on your system. Literally the last nail in the coffin of the so-called freedom in this game was when someone--on Youtube I think it was, not a Nintendo employee--responded to the critique about weapons breaking by saying that anyone who doesn't like it is playing the game wrong, but any of us should be able to argue how wrong that is for a game that tries to advertise its alleged freedom.

Yes, I like the game, but good gods, people! It's not worth sending death threats to those who dissent, or the ridiculing of those who have legitimate arguments to the contrary of your own views. I sincerely hope it loses every GotY countdown this year, not out of any sort of hatred for the game, but for a stark comparison of how people's views are just as ever-changing as they are shit whenever they neglect to use their brains.

Also, believe me, I get the idea of wanting to kick back and enjoy a medium of entertainment without overthinking anything. When so many people swarm over something like BotW, however? The odds of me being unable to do just that actually increase, and I find myself becoming critical of a game, book, movie, or album's flaws that much quicker. I still would have noticed things wrong with BotW in time, but my enjoyment of it would have lasted longer if people didn't do the hive-minded people thing that people often do.
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