Yeah, it's insanely useful. Helped me realize I was going to be walking into enemy fire facing the completely wrong direction quite a few times. >_>
Simulation only runs where last known enemy positions are, but you can compensate for that by telling your guy to stop and fire at anyone he sees or try to run past to cover. You can pretty much make your squad behave exactly like you want to very easily.
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"Duel audio? You mean like rap battles?" - termina_rzident
KrahenProphet and Kana are on opposite ends of the Awesome Spectrum.