Liquid Wind posted...
there are no relevant secrets in TP's overworld. there's heart pieces and rupees which are both useless because bosses do quarter of a heart damage and rupees basically exist solely for acquiring and using the magic armor which gives you added protection. TP's overworld exists for the sole reason of connecting dungeons together and nothing else, it is literally a hub.
Ocarina of Time feels more like everything you described than Twilight Princess.
Yeah the game was also real easy, but I don't care about difficulty. Ocarina of Time did not feel harder at all.
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