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TopicEVO 2K12 Disc. [FIGHTING GAMES] [SSFIV] [UMvC3] [KOF] [SCV] [MK9] [SFxT]
KanzarisKelshen
06/28/12 3:45:00 PM
#144:


From: OmarsComin | #136

no, I don't care personally. I just don't see the point in patching every last infinite or imbalance. just let the game develop and people will either keep playing it or eventually decide it's too stupid to keep bothering with. when I say "it's Marvel" I mean the series already has a history of really dumb abusive stuff and it still turned out competitively interesting. so let this do the same. worst case scenario it turns out you made a badly designed game (which hey, Capcom since the SF4 era) and the community starts playing something else. best case scenario, it fits into the overall picture and becomes part of the metagame.

it's easy to point out games that would've been worse with changes. if 3s was a modern game it would be worse because they would've patched out a lot of stuff continuously. stuff that ended up being really competitively interesting. most likely they would've listened to the dumb people about balance and patched out what makes half the cast fun and we wouldn't have what we have now, a competitive scene where at least half the cast is viable and they're all fun to play.

Marvel 2 wouldn't even be the same game.

then there's stuff like the Alpha series. really at a high level they aren't good games, they're chock full of degenerate stuff. people abandoned them over time because other entries in the series are more solid. they could've kept patching things as they came up but fundamentally the games would be would still be what they were.

SFxT and Marvel 3 deserve to meet similar fates. figure out if they're good and play them as is. people tend to forget but Capcom has produced far more competitively unplayable games than they've produced successful ones. HF, ST, 3s, CvS2, Marvel 2, those are really the only pre-SF4 games that had an extended run in the competitive scene because they were good. it shouldn't be surprising that SFxT sucks and Marvel 3 still needs to be figured out. if they followed their old business model they'd make a SFxT2 and fix everything wrong with the first one at once. instead they're patching it a bit at a time and people keep discovering new stuff exposing that the game is kind of dumb and broken at it's core.


SFxT would still be a broken game because Capcom explicitly said they would never release an updated edition besides maybe a GotY that came pre-patched. This is absolutely not the same thing as 'this game is starting to develop an interesting metagame, but infinites are degenerate and different from the normal cheap stuff because they counterplay is not there'. The thing that you're not getting is that you don't watch Marvel often, unlike I do (Biolizard doesn't either, so I'm divorcing my position from him). At this point, so far, we have a clear 'best character' in Zero, but even that Best Character is just not dominant enough to warp the game around him, and new tech is still being found every day. The game is healthy, it supports multiple playstyles, and every character except Hsien-Ko and Phoenix Wright is viable and potentially hugely dangerous with proper teamcomp. Could it be better? Sure, but the thing is that it's still a good game, and the only guys who refuse to accept this at this point are Groggy Dumb ****s, mostly haters who don't play the game. It doesn't need lots of patching that sets things right by fixing something broken at this point, even though one more balance patch would be great to even things up a bit. The TAC Infinites are just something that doesn't really have a place in the game beyond being able to run out the clock without, literally, letting the opponent play at all. Capcom's old business model is terrible and it's good to have patching, so that no-gameplay tech can be taken out to keep the game fast and lean.

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