LogFAQs > #962526009

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Topicthere is no reason not to play on easy mode
adjl
02/10/22 8:38:33 AM
#57:


Revelation34 posted...
I guess the most annoying games were where unlockables are tied behind achievements.

That really depends on the nature of the game. Unless something that's necessary to progress is tied behind a difficult achievement, that's generally not going to be a problem. Cosmetic-type stuff is fine to gate behind special tasks, and rogueli(k/t)es like Risk of Rain that gate certain item drops behind achievements (often achievements that would be easier if that item were available) increase replayability by doing so because they give the player an incentive to try different things each run.

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