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Topic | Playing the OG Resident Evil 2 |
UnfairRepresent 01/21/22 9:40:10 AM #75: | AlCalavicci posted... didnt know any of this. Does this happen in the same playthrough, or does it not update until the next scenario ?only per playthtough it also scales with what difficulty level you picked These numbers are not right! Just an example! it's something like Casual level 1 - 6 Normal level 3-9 Hard level 8-9 That's why if you see speedruns of the game you'll see people fire at nothing a few times for no apparent reason Drrobotniks posted... Punishing players for playing well isn't super well done game design It doesn't punish you tho. The game is undeniably easier if you're good at aiming or avoiding enemies It's just closer to being a challenge than the generic "difficulty setting " based on active player skill. Which is fantastic design --- ^ Hey now that's completely unfair! http://i.imgur.com/yPw05Ob.png ... Copied to Clipboard! |
Topic List | Page List: 1 |