LogFAQs > #961433033

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, Database 9 ( 09.28.2021-02-17-2022 ), DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicITT: Let's actually design proper difficulty modes for Dark Souls 1
Giant_Aspirin
01/03/22 10:07:45 AM
#18:


Garioshi posted...
Anyway, I don't know how we would make DS1 harder aside of enemy spam and outright removing equipment slots and drops in the world.

remove i-frames on roll?

tweak enemy placement (more mobs, harder mobs)

aside from the 'easy' things like increasing HP and enemy damage, not sure what else could be done besides redoing enemy AI.

---
Playing: Psychonauts 2; Dead Cells
I hope something good happens to you today
... Copied to Clipboard!
Topic List
Page List: 1