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TopicXbox admits they mishandled Lionhead Studios (Fable dev)
Far-Queue
12/13/21 6:16:13 PM
#1:


https://www.pcgamer.com/xbox-says-the-way-it-dealt-with-lionhead-studios-was-one-of-the-biggest-missteps-it-made

Phil Spencer implied that Lionhead's demise shaped the way Xbox viewed its developers. "You acquire a studio for what they're great at now," he said. "And your job is to help accelerate how they do what they do, not them accelerate what you do."

That's probably as close as Spencer will ever come to saying: Yeah, we shouldn't have put them on Kinect or forced them into making a Fable live service game. The latter, Fable Legends, was content-complete and in a live beta when Microsoft decided to close the studio, and never saw release.

Still would like to see Fable Legends, in some form or other, someday. Looked promising, although I'd prefer a standard entry to the main series

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