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TopicRate the VG Story Day 156: Final Fantasy II
AxemRedRanger
11/16/21 12:18:45 PM
#15:


2/10

There is absolutely nothing here I feel is worth noting. FFI's story is obviously not good at all but the gag that you rescue the princess ASAP and the "what" of the final boss are kind of neat. This one is just sparse and dull cliche about people who barely talk and that you don't care about. Avoids the lowest score for not being a significant active detriment to its game, which would be hard for a game this old to manage.

Final Fantasy II doesn't even really cut it for a late 80's game. Original version of Snatcher (which at least has the same core story as the Sega CD one minus part 3) was a 1988 game. I hear some people still like Ultima IV and V (haven't played)? 1985 and 1988. Ys 1 and 2 is no masterpiece but definitely better than this; the Turbo CD version was from 1989 (based on games from 1987 and 1988 but the Turbo CD's improved pacing and presentation helps a lot). Phantasy Star II from 1989 that we just rated is bad but better than this. Maniac Mansion, which isn't exactly a riveting story but at least has some fun dialogue and multiple paths and endings? 1987. I assume other western adventure games of the era might do something worth noting but I haven't played any besides Shadowgate. Mother 1 doesn't have quite as much of Earthbound's level of weirdness but it's still got a lot of charm with probably a more-coherent main plot and delivers well enough when it counts; it's from 1989. Never played the Famicom Detective Club games but I assume at least one of them does SOMETHING right if some people still care decades later; 1988 and 1989. Sweet Home and it's atmosphere and proto-Resident Evil notes? 1989. Portopia has...Uh. Well not a whole lot in general but there's the one thing at the end; it's from 1983 with the Famicom version from 1985.

tl;dr For games that were actually trying, Final Fantasy II's story wasn't even good for its era.

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