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TopicSo how bad did the anniversary update mess up the Skyrim modding scene?
DarthAragorn
11/13/21 1:41:47 AM
#10:


Doe posted...
I thought the reason the script extender broke last time is because the game changed to 64 bit or something, what could be their excuse this time
The .exe was recompiled in a different version so basically every address and function is different. Mods that use .dll files are fucked and need to be updated individually; some might never get updated.

Apparently the new .exe might have some benefits such as the Papyrus script system running noticeably faster, which would be a big deal for heavily modded games. So it's not all bad. Just will be a few months til it's all worked out

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