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TopicThe Metroid Dread Topic (marked spoilers)
VintageGin
11/07/21 11:52:40 AM
#292:


Just beat this yesterday. Clear time 9:40:14, 76%. Left it idling at the map screen a few times-- not sure if clear time counts that?

I liked the game overall. The EMMI sections were kinda neat, but I don't like how they caused the map to be full of large, mostly uninteresting sections after you beat them. Also I expected each EMMI to have a new mechanic, but it seemed like only the yellow and blue EMMIs had that?

One related issue I had-- I feel like the early game has you taking so many elevators/teleportals/trains that you never get a sense of the structure of the map until late game. Or at least that's how it was for me. It felt like the game kind of funneled me forward in a way that felt much more like a guided tour instead of exploring. The EMMI sections kind of exacerbated this feeling since they feel like their own distinct part of the map rather than a part of the areas they're in, making the map feel a little more disjointed.

But despite that, I had a lot of fun. The boss fights felt like the right amount of difficulty, where I'd gradually piece together how to fight the boss with each death. It felt very satisfying to go from getting wiped out on the first phase of the end boss (and others), and then being able to quickly blast through the boss phases while barely losing any health.

I think the game is probably less forgiving to people who haven't played many (or any) search action games though. From what I can remember, other games in Metroid or (modern) Castlevanias have the opportunity to find more upgrades or power up your character-- to the point where you can make a lot of mistakes during a boss and still win. I didn't get the sense that you could do that in this game, since it seems like your access to health tanks is limited early on, and bosses end up doing a ton of damage to the point where one or two extra tanks don't help a whole lot.

Also, I really don't get how Chozo-X makes everything okay at the end?

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