LogFAQs > #959070844

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, Database 9 ( 09.28.2021-02-17-2022 ), DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicRaging Loop: A KCF playthrough topic
KCF0107
10/15/21 6:17:17 PM
#74:


So, a few scattered thoughts:

- Meiko ended up just being a giant red herring despite all the flags. I won't say that I am disappointed, but if that was the case, then I definitely wanted a completely different character in there instead of her.

- It was kind of refreshing in a way that the three actual supernatural elements (God, monster, and looping) were kind of put to the backseat in favor of the "real" at the end.

- I have pointed out several, but there are some noticeable plot holes and unrealistic revelations that require a level of suspension of disbelief that I just won't give. That being said, I think that abstractly, I really enjoyed the plot. They just didn't structure or deliver it in the way that it needed to be. It doesn't help that the overwhelming majority of characters are very thin and glorified plot devices. I feel like that, the lack of nuance, and the minimal value placed in the show-not-tell ideaology are common issues with Japanese works like this. They put significant effort to craft a complex plot full of twists, but apparently in order to pull that off, the trade-off is that is has to be inhabited by characters with one or two traits that they use ad nauseum for dramatic and comedic purposes. While a puzzle/adventure game and not a pure VN like this, I feel like I am not out of bounds comparing this to the game Nine Hours, Nine Persons, Nine Doors (999) given they have some key similarities. I will always be fond of the game for its different approach to storytelling than I was accustomed to with Japanese games with its level of nuance, character depth, and writing quality along with, and maybe this is a bit hyperbolic, masterful misdirection.

- I wasn't a fan of Haru M's overall narration because it made what might have been quality reveals/twists into some underwhelming moments. In the earlier portions of the game, I wouldn't say that they were believable moments either because there was little to suggest that he should have figured out some critical things. In the latter portions, he had gone through so many off-screen scenes or entire loops that we were just supposed to accept that he figured everything out.

- While I may have just given some harsh criticism, I did really enjoy the first two routes as a whole, and as for the final chapter, I am slightly positive leaning toward just because of how weird it was and ultimately didn't lean on pretentiousness like I expected. They did a great job at invoking an unsettling atmosphere that kept me on my toes, which is key for me to be invested in something with minimal or in this case, no gameplay.
---
KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
... Copied to Clipboard!
Topic List
Page List: 1