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TopicIs there anything in gaming that should be obsolete yet is still common?
Ivany2008
08/30/21 12:35:44 PM
#17:


Super Open world games. I get wanting the game to feel massive, but most of the time it just leaves it feeling dead. MGS5 and FFXV are perfect examples of this. Visually great looking games, but the world itself is just dead. I'm not saying you shouldn't make the game big, but increase mob density so it feels populated.

Another one that annoys me are series with a yearly release. Call of Duty, WWE 2K. As someone who has done a minor bit of game development, games take longer than a year to create. Bug testing alone takes between 6 and 12 months, and even then there is no guarantee that you'll get all of them. Having a game come out every 3-4 years is fine, as it gives time for development and enough change so it isn't just a new layer of paint.
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