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TopicMycro ranks the 278 VGM tracks nominated by BOARD EIGHT [rankings] 3 -(TOP_100)-
Toxtricity
02/14/22 2:05:18 AM
#157:


73th
Game: Star Shooter
Title: Stage Extra Boss
Composer: Kamome sano
Nominator: @Prody_Parrot
https://www.youtube.com/watch?v=nZ4J8fpmasQ

and following that, now this is one of the most anti-pyre songs nominated for me probably. anyways uhhh; i'm finding this one quite difficult to talk about. I think that''s basically because even back when this was nominated i would've probably said something like "this is more similar to my older taste in music than current but i still like it" but that's even MORE true now. the appeal of this song for me is largely "it reminds me of chaotic rhythm game music and i like chaotic rhythm game music" more than any specific thing it does

but even so, there's actually some ways i appreciate this a lot more than i would've even back then: it's only relatively recently that i started really liking things like "pitched up vocals" and "rap" and "excited vocal samples in songs(naganuma" or whatever. i can be vaguely picky about it, but :22 is exactly what i want things like that to be.

i love this osng
https://www.youtube.com/watch?v=vrmHGCwCZaw

this star shooter song has very...Broken Breakbeats. it's like you take the concept of a breakbeat being chopped up and chop /that/ up. i love the mess it creates, and it definitely makes me call back to things i said about norio hanzawa and how important that sorta loose and messy desync can be to me. one thing i didn't addess when i was talking about it in earlier writeups though, was how much that feeling is made more powerful when the instruments displaying imperfect alignment are ones typically associated with griddedness. so breakbeats are absolutely that, i mean ANYTHING electronic is that, but especially "electronic drums" (of course a major element of classic jungle music is sorta the sloppiness of it; but also a lot of that is actually secretly tracker music written in the most gridded of ways! so both extremes exist: regardless, that's why i like jungle music in the first place and also this song. elements you'd expect to be mechanically precise actually being very definitely not that) ((OH and i LOVE the awkward pause at the loop point.........))

this song might be a pretty good showcase about where the looseness of breakbeat manipulation can surprisingly really make a song for me:
https://soundcloud.com/shnabubula/dial-it-up-a-notch

i think most of the things i get really excited about in this star shooter song happen for like a split second; i don't necessarily specifically find myself attracted to their spontaneity, just that the particular things this shoots at you "randomly" are THE things i find most musically or texturally cool:
-the fading in and cutting off choir-like pad toward the start
-the split second plasticky hit at :35
-those chill chord hits at :36
-another chill chord at :45
-piano fall down the stairs at :47
-and another echoy chill extended chord at :48
-the glitchy piano stab around 1:23
-the arpeggios in the pizz strings that sound like pokemon mystery dungeon (this is throughout the song but only for a second at a time usually)

there's a much bigger list that could be made, but honestly if anything i wish these things were longer and more the focus of the track. i suppose maybe i like them very specifically because they're the reprieve from something otherwise so goofy! and my mood is more like, all the other things, but the contrast and flipping between chill and manic is very important here.

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