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TopicAfter 10 years Skyrim FINALLY has true 360 movement and combat
Machete
08/06/21 5:22:15 PM
#46:


Mr Hangman posted...

Legendary is significantly more difficult in the early game. You need to rely on followers, use poisons, use the environment tactically, and stay away from mages. Later it won't matter so much unless you get sloppy. When nothing hurts you much for a while you get complacent and then forget something like the only reason you survived those mages was that you had Enchanting 100 resist magic/fire/shock gear and then you took it off for fortify carry or something.


Yeah, I'm later lol. Expert is barely distinguishable from adept. The only thing I notice is it takes quite a bit longer to kill things with magic but I only really do that if I can't be bothered to waste charges on my weapons. I'm level 130ish. Each weapon hits close to 1k, health is over 1k, magic resosts are pretty high but I don't think maxed (I could swap out 2nd weapon for a shield with resist if I needed), armor barely even drops below max when I reset/legendary the skill lol. Sometimes I even jump off cliffs just to hurt myself a lot so I can get a few grand heals in to raise restoration slightly >_>

I just haven't haven't tried legendary difficulty yet because I only recently bumped up to expert. Big swarms of enemies could end up being a pain, but I still have room to improve. Haven't enchanted follower gear for the most part, looking to get one of those permathrall conjuration spells but just got to master level. My gear is basically general all-around, so if need be, I can make more specialized stuff. I think I'll be fine though.
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