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TopicI'm playing The Witcher: Enhanced Edition and getting the typical WRPG pet peeve
ParanoidObsessive
06/26/21 6:56:00 PM
#9:


Ferarri619 posted...
but then I have to be reminded that I technically suck because I'm playing on normal.

This sounds like your hang-up more than anything that actually matters.

I play WRPGs on the most casual of casual settings, and I dun give a fuck.

If you're interested in the story, the characters, the atmosphere, the music, the exploration, etc, you shouldn't actually care whether or not you're living up to an arbitrary standard of "gud". Don't bother gitting gud. Just focus on having fun and enjoying yourself.



Revelation34 posted...
A lot of people like myself get in the "get all achievements" mentality.

That's also on you, though. And it's not even remotely the common mindset, when you look at most RPGs and notice from the achievements that half the time it looks like not even 10% of people who started a game ever finish it.

To be honest, though, I'm kind of in the same boat. If I play a game where most of the achievements/trophies are easy, and there's only one or two frustrating ones you need to get for the full platinum/completion, I'll tend to do what I need to do to suffer (or cheat) my way through the hard ones to get the full 100%.

But there are plenty of RPGs where one or two extremely frustrating achievements pretty much turn me off the idea of completionism entirely (like beating the game on Insanity difficulty for Mass Effect) where I don't even bother to try to get those achievements, and just shrug as the game sits at something like 94% in my trophy list. At a certain point (usually after my first playthrough - I NEVER go for completion in the first run, because that's a really good way to destroy your enjoyment of the game first time through), I usually have to make the mental decision whether or not playing through on the highest difficulty (or doing whatever asinine challenge I need to do for full completion) is doable/worth it (the way I did when beating Dragon Age 1 and 2 on the hardest difficulty for 100%), or if I'm just going to say "Ehh, fuck it" (the way I did when not bothering to do Mass Effect Insanity runs for the 100%).

Multiplayer achievements are a good way to completely shut down any desire I have to complete as well - usually the moment I see them I immediately cease giving a damn about 100%. Even if they'd be relatively easy to do, just the fact that they're there at all annoys me. I don't think developers should shoe-horn crap multiplayer modes into otherwise single-player games, and I definitely don't think they should be adding achievements for them.

As for the Witcher 3 itself, for me it wasn't the difficulty level achievements that kept me from 100% it, it was the Gwent ones. I hate that damned game, and I'm not going to jump through hoops to master it to get a half-dozen damned achievements for what is supposed to be an optional side game. Same problem I had with New Vegas - I had zero intention of playing Caravan for two achievements. I don't need the 100% that badly.
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