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TopicTIL: The Pathologic devs accidentally destroyed the Darksouls Gatekeepers.
UnfairRepresent
06/23/21 4:19:35 PM
#63:


RedJackson posted...
Reminds me of Metallicas And Justice For All and how they omitted the bass from the mix citing artistic vision. They never added it in citing that itd change their vision at the time.. but you hear the songs and it does sound dry

I enjoy hearing mixes where they add the bass in from others, but its not of the time period anymore because sonically it makes you feel something different. Going back to the original release produces an entirely different reaction nowadays after getting used to it.

I include peoples reactions a product of the product directly tied to artistic vision.. the games lore or reputation for being hard would no longer exist to a certain degree (how big or minute - hard to say) and really that was the effort of being stubborn in saying lets make this hard

Im not opposed to an easier difficulty tbh, I just dig how they really just want to troll gamers with not including something succinct lol

Ill probably check it out Pathological though, I saw a review on YT and it looked great hehe


Pathologic is a really hard game to reccomend.

If you get it, get the HD version as the original English translation is worse than an I4NRulez post. The HD dub made it so much more playable. Some parts of the OG dub where so bad they literally removed dialogue from the game as it was pure nonsense due to such a hyperliteral direct translation of flowery Russian grandoise dialogue.

But anyway, it's not really a "fun" game. It's a survival horror surrealism game with tons and tons of walking. Which is intentional. The whole point is to keep you on the edge of survival and struggling to stay alive in a bleak confusing nightmare as unravel a complex story that's half metaphor and may not even be real but does it even matter if it is?

Gameplay is janky, combat is awkward (by design) it's a mess

You see why it's hard to reccomend. It's like the absolute best worst game ever.

PAthologic 2 is way better. It's as much a remake as a sequel. And improved.

But you're supposed to die, a lot, that's part of the intended experience. Diffiulty modes utterly transform that experience... Far far far more than using a Dark Souls Mod to give you super stats.

And that's the entire point. Who cares? It's a option. The intended experience is still there.

It would be like if both versions of MEtallica's music were able to be heard. What possible downside is there to that?

There isn't one. Only net gain

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