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TopicFFXIV Topic Part 2 - Yes, People Are Playing
HeroDelTiempo17
02/19/21 3:34:04 AM
#240:


Earthshaker posted...
It was basically "unload all of your damage into one buff window and then try and get that buff window up ASAP again with chance-based mechanics."

And yes, not-autonomous turrets, that could get killed by AoEs, same as every other pet.

Yeah, Wildfire was the big change - currently it counts number of gcds and you just fit 6 in and get max damage. It USED to track all your damage and then deal a percentage of it again (I wanna say 25%?) so you would do truly outrageous damage with it. You also had self-buffs and a dot to keep up, that kind of standard stuff that's been streamlined out of most jobs. I didn't play it back then but I know people who miss it. It was very complicated but apparently satisfying to do, especially at high levels where it was one of the best jobs in the game.

Stormblood MCH was the real disaster, where they tried to simplify it but made it complicated in different ways. You had way less control over the Heat meter, but your Heated GCDs were tied to it, so you had to keep it above a certain level without going to max because that will overheat your gun, except you do want to overheat your gun sometimes, but no one was sure when because they kept changing how it worked. It was a mess.

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