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TopicCyberpunk 2077's raytracing is incredible
Orlando_Jordan
12/13/20 3:04:26 PM
#13:


DarkRoast posted...
It's extremely hard to explain, but suffice it to say that all lighting prior to raytracing was essentially fake approximations of real lighting.

Raytracing is using GPU muscle to actually, literally, trace light rays from source to destination, allowing for interference and whatnot along the way.
How have video games had shadows and good lighting for the last 10 years without this?

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