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TopicHow would you go about beating the Gods of Siralim 3?
Lokarin
11/04/20 10:07:18 AM
#8:


deoxxys posted...
Hey Lok, have you ever played Dragon Warrior Monsters? How similar is it to this game? I own all three Siralim games.

Dragon Warrior Monsters is excellent, with DQM2 being one of my favourite games. Joker 2 is ok as well

Siralim is a 6 V 6 (all at the same time) Pokemon came. Every monster has one very powerful passive... so it's basically like pokemon if their Ability was cranked up to 11. Every monster can also equip 1 artifact which is basically your Held item... each artifact can have stats and status effects/immunities on it, as well as an additional monster passive.

There is a weird type advantage system, but it's largely ignored - it's all about the stats

As for gameplay... DQM2 has one of the best random worldbuilders there is, and Siralim...... doesn't. The actual levels are just meshes of rooms and corridors, kinda like Pokemon Mystery Dungeon; So if you like level design - this ain't it

trodi_911 posted...
Would group buffs count as separate buffs for each monster on your side? Maybe one group buff would count towards several stacks for the 7%.

Damage is based on the individual monster, but you're on the right track - I'm sure the intended strategy is to pile on like 20 buffs and just go to town. Problem is its rather tricky to stack multiple buffs and the boss will try to dispell and silence

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